SONY Tradecomm interface

SONY Tradecomm interface

In 1994, SONY hired vivid to design the interface for a stock trading system within General Magic’s MagicCap OS for the SONY-branded device to use this system. It was a very limited interface (a small screen with only 4 levels of gray) but a fascinating device. The interface had a place-based metaphor, specifically, rooms, buildings, and a street that users moved between. That’s the reason for the colonnade image (it was what you saw as you first entered the “trading building.”  ...
eShop Tower Records online store

eShop Tower Records online store

Another now failed and abandoned online platform, eShop was a separate online service that was to feature many traditional retailers. This screen was the very start of the Tower Records online store, facing a virtual mall, we were developing before the project was cancelled in...
FOX Video online service

FOX Video online service

As part of our engagement with FOX Online and Delphi Internet Services (which was renamed Real Internet shortly after), w developed this store interface for FOX Video to sell videotapes and merchandise and be a hub for news and events regarding FOX film properties. The interface was developed to perform under low bandwidth conditions and within a restrained color palette (normal at the time). 1994 Participants: Nathan Shedroff: Information, Interaction, and Visual Design, Production Sam McMillan: Project Management...
Encyclopedia Brittanica website

Encyclopedia Brittanica website

In 1997, Encyclopedia Brittanica hired vivid to investigate how their powerful assets could be leveraged into a Web property. I worked with a small team at vivid, as well as a few EB employees, to develop a flexible Web interface that enabled searching and browsing in complex ways. These comps are from one of the prototypes we developed.    ...
VirtualPaint application prototype

VirtualPaint application prototype

This was a prototype for a new kind of painting software that would mimick natural painting media in a sophisticated way. It would use specially designed input devices that created more natural paint data and was more comfortable to use. 1988 Participants: Nathan Shedroff: Information, Interaction, and Visual Design, Production   VirtualPaint had controls for setting minute paper, media, and surface characteristics. Much of Fractal Design Painter 4.0 now does was designed into...
Fairlane Mall Directory Kiosk

Fairlane Mall Directory Kiosk

This was a kiosk directory to stores and merchandise in a large shopping mall. It’s interface was built to be used by customers looking for a variety of things in a variety of ways. The kiosk allows people to navigate the mall’s three floors visually as well as search textually by name, keyword, and category. It also was designed to print a route map at the station so that users could follow it to their destination. 1989 Participants: Nathan Shedroff: Information, Interaction, and Visual Design, Production Joachim Muller-Lance:...