Purple Moon (strategy)

Purple Moon (strategy)

I consulted with Purple Moon on various aspects of the interface of their CD-ROM products and website. This interface work has centered around the integration of several features in a non-traditional way that supports their goals, user cognitive model, and design principles. Purple Moon is a company that produces computer games, an online service, merchandise, and programming targeted for little girls between 8 and 12.

1997

Participants:

Nathan Shedroff

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