This was a prototype for a new kind of painting software that would mimick natural painting media in a sophisticated way. It would use specially designed input devices that created more natural paint data and was more comfortable to use.

1988

Participants:

Nathan Shedroff: Information, Interaction, and Visual Design, Production

vp2 vp4

VirtualPaint had controls for setting minute paper, media, and surface characteristics. Much of Fractal Design Painter 4.0 now does was designed into VirtualPaint.

vp3