Making Meaning book (writing)

Making Meaning book (writing)

In 2006, New Riders published this book written by Steve Diller and me, with help from Darrel Rhea (they were both at Cheskin at the time). Steve and I had been working on this material for at least 2 years as it formed. It’s been an important book for both of us and the foundation of much of are subsequent work, including our new book, Blindspot. It’s also available in...
Experience Design 1.1 book (design, writing, and production)

Experience Design 1.1 book (design, writing, and production)

Experience Design 1.1 (2009) By Nathan Shedroff ISBN: 9780982233900 6″x9″ 308 pages, 4-color Experience Design 1.1 is the update to the seminal book Experience Design 1, published in 2001. This update expands the text in the descriptive chapters and adds may new online and offline examples. Read about Experience Design 1… It’s available for purchase as either a PDF or printed book. Also, explore the companion design cards that accompany the book and turn its text into a design tool. Sample Spreads…       Praise for the book: An insightful road guide to the “Experience Economy.” Nathan connects the dots and helps us understand the importance of “experience design”. An invaluable resource and a must to experience. Clement Mok, Chief Creative Officer, Sapient. Only in recent years has ‘experience design’ emerged as a community of practice driven by digital and related design professionals who believe that deeply understanding people is the key to great design in any medium. Appropriately, as the first book dedicated to this subject, Nathan takes us on a lush and holistic journey through experiences of every nature insightfully describing why each one is compelling. Large or small, digital, physical or natural, Nathan reminds us that experience is the personal connection with the moment and to realize that every aspect of living is an experience, whether we are the creators or simply chance participants. Terry Swack, Experience Design Strategist Once communication design encompassed form and content. And now communication occurs when form and content are engaged in a context that carries a message over time. What does this mean? Nathan Shedroff defines experience design with a keen observational sensitivity that reveals the nature...
Experience Design 1 Cards (writing, design, and production)

Experience Design 1 Cards (writing, design, and production)

Experience Design 1 Cards are a tool for designers to use during their brainstorming and idea generation. These cards correspond to the topics in Experience Design 1 and Experience Design 1.1 challenge designers and developers to think further and conceptualize around a broader experience. Each card contains several key questions to address during the design phase of a product, service, or event project and stimulates thinking around mre successful experiences. Explore the companion book, Experience Design 1.1, to the design cards, which discusses, in depth, the topics addressed. They are available for purchase as either a PDF or printed cards.      Topics: Experience Design Experiences Experience Taxonomy Product Taxonomy 100 Years Takeaways Information Design Data Information Knowledge Wisdom Cognitive Models Presentation Multiplicity Subjectivity Navigation Visualization Consistency Metaphors Interface Design Usability User Behavior Meaning Awareness Interaction Design Technology Interactivity Participants Feedback Control Creativity Productivity Communications Adaptivity Community Identity Participation Stroytelling Narrative Structure Non-linear Navigation Improvisation Point of View Narrative Extension The Senses Smell Taste Touch Sound Sight Sensorial Design Visual Design Immersion Time and Motion...

Catalog of Tomorrow chapters (writing)

The publishers of this Que book asked me to write two chapters about the future. I wrote one about Future Fashion and another about… oh I don’t remember. Anyone have a copy?...