I believe that the world can be
You probably believe that, too.
And, we can do this together.
How I Can Help:
My current coordinates: San Francisco
Tools for the Future:
These are the tools that will help us build better products and services, more successful organizations and relationships, more satisfying experiences of all kinds, and a better world, overall. Some are entirely new, others are evolutions of existing ones. All point the way to a more successful future.……………………………………………………………………………………….
Upcoming Speaking & Travel:
• Sept 4: Aarhus, Denmark
• Sept 5: Helsinki, Finland for the Joint Futures conference
Recent Articles…
The First Redemptive Car
This anecdote is due to two friends and colleagues: Steve Diller and Christopher Ireland. Steve's research identified the Core Meaning at work, via his research, and Christopher Ireland lived it. The following is an excerpt from the book, A Whole New Strategy. When...
IXD BLAST From the Past #2: MagicCap (1994)
We used to speak a lot about “metaphors” in interaction design but as we’ve settled on so many archetypes, now, this seldom enters the conversation. We simply assume the dominant paradigm and dress it up differently—if at all. But, the reality of mental models and...
Let Me Tell You A Story…The Mall Intercept
An excerpt from A Whole New Strategy... The Mall Intercept The behavior of many leaders and managers in companies makes me wonder just how comfortable they are with people (instead of tools and reports). Often, when managers and leaders are asked to take part in...
IXD BLAST from the Past #1: Osmose (1995)
In it’s day, Osmose was ground-breaking. However, even today, there’s been little like it. Created by Char Davies and a team of developers (including Georges Mauro, John Harrison, Rick Bidlack, and Dorota Blaszczak), it was one of the first virtual reality experiences...
IXD BLAST from the Past
In the interaction design program I teach in, we’re constantly trying to get our students to think beyond the app-or-website paradigm of interaction design. These two forms of digital content and control are so pervasive that it’s difficult for students, who have seen...
Experience Design 1.2
Experience Design 1.2 (2023) By Nathan Shedroff ISBN: 9780982233900 6"x9" 308 pages, 4-color It is time to update my original book, Experience Design 1, again. I updated the content, format, and examples in 2009, in Experience Design 1.1, but I felt it important to...
Skills for the (Near and Far) Future
While the air in the room is mostly being eaten-up by comments, declarations, and discussion of AI, this is merely the latest in a long line of machine and digital automation (and, therefore, transformation) of work (and play!). For so long, people with their eyes...
The Mall Intercept
The following is an excerpt from the book, A Whole New Strategy. The Mall Intercept The behavior of many leaders and managers in companies makes me wonder just how comfortable they are with people (instead of tools and reports). Often, when managers and leaders...
Interview with Dave Roselle
Nathan/ Should every organization be thinking about—and acting on—strategic foresight? David/ Companies need to reach a certain level of maturity to take advantage of foresight. Not every organization is ready to do it or use it. And, there’s a spectrum. All...
Interview with Radha Mistry
Nathan/ How do you describe the value of strategic foresight to leaders and when they should and shouldn't employ it? Radha/ Imagine having a set of tools, frameworks, and methodologies that can put you in a place where you have some agency and ownership over the...